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<!DOCTYPE html>
<html lang=”en”>
<head>
<meta charset=”utf-8”>
<title>ReadMe | iOS – User Guide</title>
<meta name=”viewport” content=”width=device-width, initial-scale=1.0”>
<meta name=”description” content=””>
<meta name=”author” content=”cubycode”>

<!- Google Web Font ->
<link href='http://fonts.googleapis.com/css?family=Lato:300,700,300italic' rel='stylesheet' type='text/css' />
<!- favicon ->
<link rel="shortcut icon" type="image/png" href="https://i.imgur.com/ZAX5G6X.png"/>
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<style>
.fa {
font-family: default !important;
}
</style>
<!- HTML5 shim and Respond.js IE8 support of HTML5 elements and media queries ->
<!--[if lt IE 9]>
<script src="https://oss.maxcdn.com/libs/html5shiv/3.7.0/html5shiv.js"></script>
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<![endif]-->
<!- Docs Custom styles ->
<style>
</style>
body {
  padding: 10px 0 0 0;
  font-size: 14px;
  font-weight: 600;
}
footer {
  background-color: white;
  border-top: 1px solid #ddd;
  padding: 30px;
  margin-top: 50px;
}
.row > [class*="col-"] {
  margin-bottom: 30px;
}
.navbar-container {
  position: relative;
  min-height: 100px;
}
.navbar-container .navbar.navbar-fixed-top,
.navbar-container .navbar.navbar-fixed-bottom {
  position: absolute;
  top: 50px;
  z-index: 0;
}
.navbar-container .navbar.navbar-fixed-top .container,
.navbar-container .navbar.navbar-fixed-bottom .container {
  max-width: 90%;
}
.btn-group {
  margin-bottom: 10px
}
.form-inline select,
.form-inline input[type="text"],
.form-inline input[type="password"] {
  width: 180px;
}
.input-group {
  margin-bottom: 10px;
}
.pagination { margin-top :0;}
.navbar-inverse {margin: 110px 0}
.mb-20{
    margin-bottom: 20px !important;
}
.mb-10{
    margin-bottom:10px !important;
}

</head>

ReadMe APP

<!– APP ICON –>

<!– USEFUL LINKS –>

   Useful tutorials

• If you need to learn the process of publishing apps on the App Store, read this tutorial: How to publish an app to the App Store

• If you need to learn about Xcode and its UI, read these articles:

About Xcode and its UI interface – Part 1
About Xcode and its UI interface – Part 2

<!– end panel –>

<!– CUSTOMIZATION –>

   Customization

• Bundle Identifier & App name: Once you have generated a new App ID and Distribution Provisioning file from the Apple Developer portal (in order for you to be able to upload the binary of your app), you must change the Bundle Identifier accordingly to the one you generated in your app’s Provisioning Profile.
You must also change the Display Name as you wish, so you’ll see your own app’s name underneath the app icon (see below):

NOTE: Do not change the ReadMe folder’s name or Project’s name, otherwise XCode won’t recognize the app and you won’t be able to test it on the iOS Simulator nor Archive it for AppStore publishing.
Also, while preparing your app’s page for Review on iTunes Connect you should write something about how your app works in the Notes field and provide a demo account as well. This is because lately Apple reviewers are acting a bit bad and may reject your app for stupid reasons, we don’t want that to happen, although if it will, don’t get upset, just wait 2-3 days and resubmit a new binary for Review until you get a good reviewer

Archive the App: To archive the app and be able to upload it to the iTunes App Store, select Generic iOS Device on the devices list and then click on Product -> Archive to launch the Organizer and archive your app (see below):

• User Interface: If you want to edit the User Interface of this app, you can do so by editing the Storyboard file called Main.storyboard. You can edit buttons, labels and ImageViews via the Inspector panel on the right side of the Xcode window, and select them by the the Document Outline panel.

Please always use the latest version of Xcode.

Images: You can easily change App icons, logo, buttons and other images by accessing the Images.xcassets folder and editing the .png and .jpg images in there, just do not rename them so XCode will still recognize them.
Make your reskin and save your new .png files with the same names as the existing ones in the project.

• Terms Of Service HTML file: You can find an HTML file called tou.html into the XCode project, that’s a file you can edit as you wish in order to get approved by Apple under the EULA agreement, since this app is providing public contents that may also be reported by users and must be moderated by you or who works with you. You must edit it as you wish, since there is APP_NAME here and there, replace it with your app’s name and read it carefully before publishing the app on the App Store.

IMPORTANT: You should also check the Privacy Policy statements on the bottom of that file and edit the contact email addres into your own email adress:

  href= <font color="red"> "mailto:[email protected]"</font<font color="red"> [email protected]</font>

<!– end panel –>

<!– CONFIGURATION –>

   Configuration

Head over Globals.swift file and check out the comments in such file which will help you editing this template.

<!– end panel –>

<!– PARSE DATABASE SETUP ON BACK4APP –>

   How to register and login, adding books and authors in dashboard

Login

Add Books

Edit or Delete

Add Author

Edit or Delete Author

<!– end panel –>

<!– FACEBOOK ANDROID LOGIN SETUP –>

   Facebook login setup

1. Create your own Facebook App here: Facebook developer console
2. Open your Facebook App Dashboard and select your application.
3. Select Settings from the left navigation.
4. Click Add Platform at the bottom of the page and select iOS.
5. Locate your Bundle Identifier in Xvode and copy it to your clipboard.
6. Return to the App Dashboard and paste your Bundle Identifier into the Bundle ID field.
7. Enable Single Sign On.
8. Click Save Changes at the bottom of the App Dashboard window.

9. You need to do the following steps to integrate firebase authentication for facebook and google account in your app. First create a project on firebase.

10. Name that project.

11. Complete these steps.

12. After your project created by firebase. You have to select the app (iOS or Android) .

13. After selecting your app category, you should add app basic credentials like App Identifire and App name.
Note You can neglect App Store ID

14. Download that googleservice-info.plist file and add to your xcode readme project’s file. Then press next button.

15. Install pod of firebase in your xcode project and open that file after installing pods.

16. After your App configure to firebase you can see the Authentication option from top left side under the Develop Option. Click on that option then you can see the Sign-in Methods option which is a second option on that page click on that option.

17. You can see the multiple sign in social medias options click on facebook and Add your secret app ID and App’s Identifier of xcode project. Don’t forget to enable the facebook login after saving the credentials.

18. You are done with firebase authentication.

19. Go in Xcode, enter Info.plist, expand the URL types row as shown below, paste your Facebook App Id with fb prefix in the Item 0 row, your Facebook App Id without fb in the FacebookAppID row and type the name of your app in the FacebookDisplayName row.

You’re done with setting up Facebook Login in this app, now you can test it.

<!– end panel –>

<!– PUSH NOTIFICATIONS SETUP –>

   Push Notifications setup

https://www.appcoda.com/push-notification-ios/

<!– end panel –>

<!– ADMOB BANNERS SETUP –>

   AdMob banners setup

In order for you to display your own AdMob Banners you must create a Banner AD UNIT ID on the AdMob website.
Once you’ve got your Unit ID, replace the red string below with your AD UNIT ID in Configs.swift:

let ADMOB_BANNER_UNIT_ID = "<font color="red">ca-app-pub-9733347540588953/7805958028</font>"

Apple Review process: Sometimes it may happen that an app gets rejected once by Apple reviewers because of ads, that’s an issue we encountered too and we can’t still understand why since we then re-submitted an app without any change and it got approved, and lots of developers are angry about it as well.
Anyway, check out the screenshot below, you’ll get it after clicking on Submit For Review button on iTunes Connect, check the options shown below and everything should go smoothly.
If your app will get rejected once because of IDFA issue, don’t get mad, just resubmit a new binary to iTunes Connect via XCode and make sure to check the options below:

<!– end panel –>

<!– FAQs –>

   FAQs

  • Can I host laravel on my own server?

    Yes, you can

<!– end panel –>

<!– GREETINGS AND RATE APP –>

   App Rating means great support!

if you like this template, please don’t forget to rate it on your Downloads page on CodeCanyon!

<!– end panel –>

<!– end accordion group –>

<!– end row –>

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Made with by
cubycode

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Kindly Note: We update new contents like WordPress Themes, Plugins, PHP Scripts everyday. But remember that you should never use this items in a commercial website. All the contents posted here for development & testing purpose only. We’re not responsible for any damage, use at your own RISK! We highly recommend to buy ReadMe – iOS & Web eBooks Library Template from the The Developer ( cubycode ) website. Thank you.
Download = ReadMe – iOS & Web eBooks Library Template-[Updated].zip



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