ATS compliant (see why this is important here)
Updated for iOS10, Swift 3 and Sprite Kit!!!
FASTEST RESKIN EVER: Only 23 images!
Hey, guys! Rebeloper here! I wanna show you how to put your app on the App Store Tonight. Not in two months, not in a week but TONIGHT. The single hardest part of a reskin business is, knowing, what source code to buy. ESPECIALLY, if you’re new in the industry… Watch the video here: https://player.vimeo.com/video/148249787
FEATURES
- ATS Compliant
- Coded in Sprite Kit – THE engine for iOS games
- Written in Swift 3 – always up to date
- iOS10 ready – embracing the power of the best OS on mobile
- 64 bit supported – always up to date with Apple’s requirements
- iPhone7, iPhone7 Plus and iPad Pro ready – beautiful on all devices
- AdMob Banner – top banner throughout the whole game
- Chartboost Interstitials – full screen ads
- Game Center Leaderboard – rank, challenge and share your best score
- Rating System – smart rating powered by iRate
- No Ads In App Purchase – boost your revenue
Addicting gameplay. Watch video here: https://player.vimeo.com/video/148336506
HOW TO SETUP AND RESKIN
Only 24 images to reskin. Easiest reskin ever! You’ll be ready in under an hour. When adding the Level System you will have only 15 images to reskin. When you purchase a Rebeloper Source Code you purchase more than just a source code. You purchase the awesome documentation and constant support. Got a question? Ask it in the Comments section. We answer each and every question in less than 24 hours, but mostly within 3 hours (if we’re not asleep). Customer happiness is our #1 priority. And of course, we offer a 14 days money back guarantee.
CHANGE LOG
7.0.1 – (01.03.2017) – CRITICAL
- Fixed Game Center Leaderboard reporting (files changed: Gameplay.swift – line 552; Setup.swift – line 24)
7.0.0 – (03.02.2017) – CRITICAL
- Updated to Sprite Kit – THIS IS A BRAND NEW PROJECT THAT IS NOT COMPATIBLE WITH OLDER VERSIONS – Sprite Builder has been removed
6.0.0 – (21.09.2016)
• Updated to iOS 10 and Swift 3 – this version will run only in Xcode 8+
5.2.0 – (14.12.2015) – OPTIONAL
- Added Fyber (files changed: GameData.plist, RebeloperKitMini.swift, AppDelegate.m, Info.plist, Bridging-Header.h; added files: fyber-sdk-lib, FyberCocos2dHelper.h/.m, CoreLocation.framework and MediaPlayer.framework)
5.1.4 – (15.11.2015) – OPTIONAL
- Added a “More Games” button to the Main Menu Screen (files changed: MainMenu.ccb, MainMenu.swift, WorldContainer.ccb, WorldContainer.swift)
- Improved Ads logic: if no Chartboost is available than a SupersonicAds ad is shown (if available) and vice-versa (files changed: RebeloperKitMini.swift, GameData.plist)
5.1.3 – (02.11.2015) – OPTIONAL
- Updated SupersonicAds (6.3.4) (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Supersonic.framework)
- Updated Google AdMob SDK (7.5.2) (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/AdMob/GoogleMobileAds.framework)
- Updated Chartboost SDK (6.0.1) (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Charboost.framework; files changed: AppDelegate.m – line 46, Bridging-Header.h – line 26)
- Updated Documentation to 1.3 (minor typos)
5.1.2 – (13.10.2015) – CRITICAL
- Updated Supersonic Ads SDK to v.6.3.2. (framework changed: RebeloperKitMini/ThirdPartyLibsAndFrameworks/Supersonic.framework)
- Allowed arbitrary loads for Supersonic Ads (explanation: In iOS9 Apple has added in controls around ‘ATS’. In order to ensure un-interrupted support for Supersonic Ad delivery across all Mediation Networks, it was important to make the following changes in your info.plist: 1. Add in a dictionary called ‘NSAppTransportSecurity’. Make sure you add this dictionary on the ‘Top Level Key’. 2. Inside this dictionary, add a Boolean called ‘NSAllowsArbitraryLoads’ and set it to YES.) – Details here: http://developers.supersonic.com/hc/en-us/articles/201328522-Getting-Started-with-the-Supersonic-iOS-SDK#step1
5.1.1 – (05.10.2015) – CRITICAL
- fixed crash when trying to share on iPad (file changed: RootViewControllerInterface.m)
5.1.0 – (21.09.2015) – CRITICAL
- Changed images
- Changed name
5.0.0 – (16.09.2015) – CRITICAL
- Updated to iOS9
4.2.1 – (21.08.2015) – OPTIONAL
- Added SupersonicAds (6.3.0)
- Updated Google AdMob SDK (7.4.1)
- Updated Chartboost SDK (5.5.3)
4.2.0 – (15.08.2015) – OPTIONAL
- Added Pause Panel (and functionality) to Gameplay
4.1.0 – (06.08.2015) – CRITICAL
- Added more Chartboost Interstitial ads (files changed: WorldContainer.swift, MissionCompletedScene.swift)
- Fixed crash after wanting to play non existent level 34 (files changed: MissionCompletedScene.ccb, MissionCompletedScene.swift)
4.0.0 – (30.07.2015) – CRITICAL
- Removed Localizations
- Removed Kamcord
- Added Share button to Game Over scene
- Added Level System
- Changed design
- Created “Setup” folder to simplify overall setup
- Moved “Attribution text” set up into SetMeUp.swift
- Added option to hide “More Games” button
- Changed Icons and Default images
3.1.1 – (23.05.2015) – OPTIONAL
- Fixed Sound On/Off not behaving as it should
3.1.0 – (13.04.2015) – OPTIONAL
- Added Localization
3.0.7 – (10.04.2015) – CRITICAL
- Updated RebeloperKitMini to v.1.0.8 to support Swift 1.2
- Updated AdMob framework to v.7.1.0
- Updated Chartboodt framework to v.5.1.5
- Updated Cocos2d to v.3.4.9
3.0.6 – (05.04.2015) – OPTIONAL
- Added ads to the Game Over scene
3.0.5 – (27.03.2015) – CRITICAL
- Fixed bug when Chartboost ads were still showing up after the user has purchased the “No Ads” In App Purchase (RebeloperKitMini updated to v.1.0.7.)
3.0.4 – (25.03.2015) – CRITICAL
- Fixed automatic Rate Popup bug
3.0.3 – (24.03.2015) – OPTIONAL
- Cleaned code
3.0.2 – (24.03.2015) – OPTIONAL
- Updated RebeloperKitMini to v 1.0.6 (AdMob)
3.0.1 – (13.03.2015) – OPTIONAL
- Removed unnecessary frameworks (required only by the Nextpeer framework)
3.0.0 – (12.03.2015) – CRITICAL
- Updated RebeloperKitMini to v 1.0.5
- Updated code to support new version of RebeloperKitMini
- Added Settings Scene
- Cleaned Main Scene
- Added default Bundle Identifier
- Enabled Game Center Capability
- Cleaned code here and there
2.0.3 – (08.03.2015) – OPTIONAL
- Updated RebeloperKitMini to v.1.0.4
2.0.2 – (25.02.2015) – OPTIONAL
- Added Chartboost ad to Main Scene
2.0.1 – (26.02.2015) – CRITICAL
- Updated RebeloperKitMini to v 1.0.3 (added reachability)
- Updated code to support offline mode
2.0.0 – (25.02.2015) – OPTIONAL
- Updated RebeloperKitMini to v 1.0.2 (Added Nextpeer)
- Updated code to support Nextpeer
- Changed the NoAdsScreen.png to be iPhone 6 screen size
1.0.4 – (24.02.2015) – OPTIONAL
- Added label to Main Scene so you may write your attribution to free music or your copyright notice
1.0.3 – (17.02.2015) – OPTIONAL
- Updated RebeloperKitMini to v 1.0.1
1.0.2 – (17.02.2015) – CRITICAL
- Added missing icon files to Info.plist
1.0.1 – (16.02.2015) – CRITICAL
- Fixed collision issue between bird and pipe
1.0.0 – (15.02.2015)
- Initial Release
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Demo = Flappy Pet – One Hour Reskin – iOS10 and Swift 3 ready
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Download = Flappy Pet – One Hour Reskin – iOS10 and Swift 3 ready-[Updated].zip