Test it here (WebGL)
Or download apk file and test it on your android device
This asset will provide you with FPS controls for mobile devices that is very easy to setup and use.
How to use it?
- Drag and drop “FPS Controls“ from “Prefab” folder into your scene.
- Use “JoystickLeft.positionX” static variable inside your scripts to get left joysticks X axis value, use “JoystickLeft.positionY” to get Y axis value (you will get value from -1 to 1 for x and also from -1 to 1 for y axis).
*Example
Vector3 moveX = JoystickLeft.positionX * speed * transform.right;
Vector3 moveY = JoystickLeft.positionY * speed * transform.forward;
rigidbody.MovePosition(transform.position + moveX * Time.fixedDeltaTime + moveY * Time.fixedDeltaTime);
In case that your character doesn’t have rigidbody you can use this:
transform.position = transform.position + moveX * Time.fixedDeltaTime + moveY * Time.fixedDeltaTime;
– For rotation use JoystickRight.rotX and JoystickRight.rotY.
- Example
void Update() {
transform.rotation = Quaternion.Euler(JoystickRight.rotY, JoystickRight.rotX, 0);
}
• To detect if shot button is pressed you can use JoystickRight.shot static variable. It will return true when shot button is pressed and false when it is released.
• To detect if jump button is pressed use JoystickRight.jump. It will return true whan jump button is pressed and false when it is released.
Kindly Note: We update new contents like WordPress Themes, Plugins, PHP Scripts everyday. But remember that you should never use this items in a commercial website. All the contents posted here for development & testing purpose only. We’re not responsible for any damage, use at your own RISK! We highly recommend to buy FPS Controls for mobile devices (Unity Source Code) – easy first person shooter virtual controls from the The Developer ( NeonSpaceFighter ) website. Thank you.
Download = FPS Controls for mobile devices (Unity Source Code) – easy first person shooter virtual controls-[Updated].zip